Tag Archives: processing

Pose a Stickperson

Posted on October 15th, 2013 in Code Sketches
Here’s a little idea from about a year ago… a very simple interactive Processing.js sketch that allows you to pose a stickperson. Click here to play with it!

Links from my Nerd Nite Talk

Posted on May 9th, 2013 in Events
Here are the links and resources I mentioned in my talk tonight, Technological Telekinesis: Become One with the Force. Programming Languages / Frameworks Processing openFrameworks Cinder Motion Control Devices Leap Motion (preorder) Leap Motion Developer Program Leap Motion libraries for Processing, openFrameworks, and Cinder Microsoft Kinect on Amazon Kinect libraries for Processing, openFrameworks, and Cinder Inspiration […]

Technological Telekinesis: Become One with the Force

Posted on May 9th, 2013 in Events
Tonight I’ll be speaking at Nerd Nite Orlando #3… the event starts at 7pm at Stardust… Facebook event page here. Technological Telekinesis: Become One With The Force Witness how objects and digital worlds can be manipulated without any direct contact. You never see a Jedi with a keyboard or a touchscreen, do you? Why be […]

Filaments

Posted on November 23rd, 2010 in Code Sketches
Recently I read about, and then watched, Casey Reas' Process Compendium 2004-2010 on Creative Applications Network. I loved the way he characterized a generative system: "An Element is a simple machine that is comprised of a Form and one or more Behaviors. A Process defines an environment for Elements and determines how the relationships between the Elements are visualized." This sketch could be described in this paradigm as follows: