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> <channel><title>The Art of Nathan Selikoff &#187; Society of Stickpeople</title> <atom:link href="http://nathanselikoff.com/category/society-of-stickpeople/feed" rel="self" type="application/rss+xml" /><link>http://nathanselikoff.com</link> <description>Mathematical systems, crafted in code, generating complex &#38; lyrical images full of movement &#38; energy</description> <lastBuildDate>Tue, 24 Jan 2012 17:30:47 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>Society of Stickpeople Category Description</title><link>http://nathanselikoff.com/334/category-description/society-of-stickpeople-category-description</link> <comments>http://nathanselikoff.com/334/category-description/society-of-stickpeople-category-description#comments</comments> <pubDate>Sun, 04 Apr 2010 01:39:51 +0000</pubDate> <dc:creator>nathan</dc:creator> <category><![CDATA[Category Description]]></category> <category><![CDATA[Society of Stickpeople]]></category> <guid
isPermaLink="false">http://nathanselikoff.com/?p=334</guid> <description><![CDATA[In 2004, I created a graphics program that simulated a population of stickmen and stickwomen through various iconic stages of life: birth, play, love, work, rest, travel, and death. From its humble beginning as a school project (thanks Marty!) the Society of Stickpeople has gone through many incarnations, detailed below.]]></description> <content:encoded><![CDATA[<p>In 2004, I created a graphics program that simulated a population of <strong>stickmen and stickwomen</strong> through various iconic stages of life: birth, play, love, work, rest, travel, and death. From its humble beginning as a school project (thanks <a
href="http://www.martyaltman.net/">Marty</a>!) the <em>Society of Stickpeople</em> has gone through many incarnations, detailed below.</p> ]]></content:encoded> <wfw:commentRss>http://nathanselikoff.com/334/category-description/society-of-stickpeople-category-description/feed</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>A New Beginning</title><link>http://nathanselikoff.com/35/society-of-stickpeople/a-new-beginning</link> <comments>http://nathanselikoff.com/35/society-of-stickpeople/a-new-beginning#comments</comments> <pubDate>Sun, 28 Mar 2010 02:04:55 +0000</pubDate> <dc:creator>nathan</dc:creator> <category><![CDATA[Society of Stickpeople]]></category> <guid
isPermaLink="false">http://nathanselikoff.com/?p=35</guid> <description><![CDATA[With an emphasis on the conceptual underpinnings of this series, I reworked the Society of Stickpeople to focus on sustainability and the impact of what we build and how we build it. A New Beginning includes a video capture of the new interactive installation of the Society, which debuted at the Maitland Art Center in 2009.]]></description> <content:encoded><![CDATA[<p>Video capture of the <em>Society of Stickpeople</em>, an interactive installation that debuted at the <a
href="http://w9.examiner.com/sitemaps/x-3237-Winter-Park-Examiner~y2009m6d1-RS21-at-the-Maitland-Art-Center">RS21 group exhibition</a> at the <a
href="http://maitlandartcenter.org/">Maitland Art Center</a> in 2009.</p> <iframe
src='http://player.vimeo.com/video/4404156?title=1&amp;byline=1&amp;portrait=1' width='620' height='348' frameborder='0'></iframe><hr
/><h2>History</h2><p>In 2004, I created a graphics program that simulated a population of stickmen and stickwomen through various iconic stages of life: birth, play, love, work, rest, travel, and death. The program is designed in such a way that the results are always unique. The balance of the population may favor women or men; depending on the birthrate, the population may explode or taper off; certain building sites may be full of workers while others remain untouched.</p><h2>Chronophotography</h2><p>Two years later, I modified the program, attempting to capture the entire &#8220;evolution&#8221; of the <em>Society of Stickpeople</em> in <a
title="Experiments in Digital Chronophotography" href="http://nathanselikoff.com/263/society-of-stickpeople/experiments-in-digital-chronophotography">one still image</a>. Historically, chronophotography was one way that artists and scientists captured motion in this way. Pioneers such as <a
href="http://en.wikipedia.org/wiki/Eadweard_Muybridge">Eadweard Muybridge</a> and <a
href="http://en.wikipedia.org/wiki/%C3%89tienne-Jules_Marey">Etienne-Jules Marey</a> captured unique images of motion that were <a
href="http://urbanseagull.blogspot.com/2008/08/tienne-jules-marey-1830-1904.html">scientifically revealing as well as aesthetically pleasing</a>. Marcel Duchamp captured time in a different way in his painting &#8220;<a
href="http://en.wikipedia.org/wiki/Nude_Descending_a_Staircase,_No._2">Nude Descending a Staircase, No. 2.</a>&#8221;</p><h2>Revisiting the Society</h2><p>This latest iteration of <em>A Society of Stickpeople</em>, besides being reworked &#8220;under the hood,&#8221; pursues a stronger conceptual underpinning. In providing an interface that allows viewers to affect the outcome of the simulation, my hope is that the piece invites <strong> conversation about sustainability</strong> and related topics. A simple interface presents the viewer with a choice: A New Beginning (button 1), Will You Act Sustainably? (button 2), Or Not? (button 3). Button 1 resets the simulation, button 2 inserts a &#8220;sustainably-acting&#8221; stickperson into the world, and button 3 inserts an &#8220;unsustainably-acting&#8221; stickperson into the world.</p><p>When a sustainable stickperson builds, he will produce a gold-colored building. When an unsustainable stickperson builds, he will produce a black building that decays (shrinks) more quickly than the gold buildings. As the simulation progresses and the stickpeople eventually die off, the world is left with an empty landscape of black and gold buildings, the only remainder of the society&#8217;s existence. The viewers are invited to contemplate the rise and fall of their own lives and societies. <strong>What we build and how we build it &#8211; these things will outlast us and leave an imprint on those that follow, and on the earth itself.</strong></p><p>While the differences between a sustainable and unsustainable population are subtle (in this simulation), they <em>are</em> noticeable, especially as the choices and inputs of many viewers aggregate. This points to the need for corporate action to affect appreciable change in <em>our</em> world &#8211; change starts with the individual, but a successful transition to sustainable practices will require action from a great many of us.</p><div
id="attachment_1016" class="wp-caption alignnone" style="width: 460px"><a
href="http://nathanselikoff.com/files/2010/03/sos-installation-view-2.jpg"><img
class="size-full wp-image-1016" src="http://nathanselikoff.com/files/2010/03/sos-installation-view-2.jpg" alt="Society of Stickpeople - installation view" width="450" height="600" /></a><p
class="wp-caption-text">Society of Stickpeople - installation view at RS21</p></div><div
id="attachment_1015" class="wp-caption alignnone" style="width: 460px"><a
href="http://nathanselikoff.com/files/2010/03/sos-installation-view-1.jpg"><img
class="size-full wp-image-1015" src="http://nathanselikoff.com/files/2010/03/sos-installation-view-1.jpg" alt="Society of Stickpeople - installation view" width="450" height="600" /></a><p
class="wp-caption-text">Society of Stickpeople - installation view at Process &amp; Influence</p></div> ]]></content:encoded> <wfw:commentRss>http://nathanselikoff.com/35/society-of-stickpeople/a-new-beginning/feed</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>Experiments in Digital Chronophotography</title><link>http://nathanselikoff.com/263/society-of-stickpeople/experiments-in-digital-chronophotography</link> <comments>http://nathanselikoff.com/263/society-of-stickpeople/experiments-in-digital-chronophotography#comments</comments> <pubDate>Sun, 28 Mar 2010 02:03:59 +0000</pubDate> <dc:creator>nathan</dc:creator> <category><![CDATA[Society of Stickpeople]]></category> <guid
isPermaLink="false">http://nathanselikoff.com/?p=263</guid> <description><![CDATA[These prints are an attempt to capture, in one frame, the entire "evolution" of a population of stickmen and stickwomen. Experimenting with the digital equivalent of Muybridge's and Marey's chronophotography has led to these fascinating, mysterious works.]]></description> <content:encoded><![CDATA[<p>What if you could capture, in one image, the entire &#8220;evolution&#8221; of a society or ecosystem? This concept is at the heart of my 2006 <em>Society of Stickpeople</em> code. An OpenGL program simulates various iconic stages of life &#8211; birth, play, love, work, rest, travel, and death &#8211; using simple finite state machines. By manipulating the rendering style of the program to resemble &#8220;digital chronophotography&#8221; (a virtual long-exposure photograph), I was able to generate a wide variety of evocative results. I chose the following images out of nearly fifty runs of the simulation.</p><div
id="attachment_264" class="wp-caption alignnone" style="width: 618px"><a
href="http://nathanselikoff.com/files/2010/03/sos_31_med.jpg"><img
class="size-large wp-image-264 " src="http://nathanselikoff.com/files/2010/03/sos_31_med-608x243.jpg" alt="A Society of Stickpeople (captured, #31) by Nathan Selikoff" width="608" height="243" /></a><p
class="wp-caption-text">A Society of Stickpeople (captured, #31) by Nathan Selikoff. 2006. Dimensions variable. Open edition print.</p></div><p>This first image was shown at SIGGRAPH 2006 and was the subject of an Art Sketch (see <a
title="Society of Stickpeople Tech Notes" href="http://nathanselikoff.com/270/society-of-stickpeople/society-of-stickpeople-series">Tech Notes</a> for more details).</p><div
id="attachment_265" class="wp-caption alignnone" style="width: 618px"><a
href="http://nathanselikoff.com/files/2010/03/sos_33_med.jpg"><img
class="size-large wp-image-265 " src="http://nathanselikoff.com/files/2010/03/sos_33_med-608x243.jpg" alt="A Society of Stickpeople (captured, #33) by Nathan Selikoff" width="608" height="243" /></a><p
class="wp-caption-text">A Society of Stickpeople (captured, #33) by Nathan Selikoff. 2006. Dimensions variable. Open edition print.</p></div><p>I am continually fascinated by the diversity and complexity of the images that can come from a simple set of instructions given to a computer. These pieces in particular have an intriguing sense of depth and narrative, the whole story of history wrapped up in single images, visual imprints of the past, all that remains of a once flourishing society.</p><div
id="attachment_266" class="wp-caption alignnone" style="width: 618px"><a
href="http://nathanselikoff.com/files/2010/03/sos_45_med.jpg"><img
class="size-large wp-image-266 " src="http://nathanselikoff.com/files/2010/03/sos_45_med-608x243.jpg" alt="A Society of Stickpeople (captured, #45) by Nathan Selikoff" width="608" height="243" /></a><p
class="wp-caption-text">A Society of Stickpeople (captured, #45) by Nathan Selikoff. 2006. Dimensions variable. Open edition print.</p></div> ]]></content:encoded> <wfw:commentRss>http://nathanselikoff.com/263/society-of-stickpeople/experiments-in-digital-chronophotography/feed</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Society of Stickpeople Tech Notes</title><link>http://nathanselikoff.com/270/society-of-stickpeople/society-of-stickpeople-series</link> <comments>http://nathanselikoff.com/270/society-of-stickpeople/society-of-stickpeople-series#comments</comments> <pubDate>Sat, 27 Mar 2010 02:07:28 +0000</pubDate> <dc:creator>nathan</dc:creator> <category><![CDATA[Society of Stickpeople]]></category> <category><![CDATA[Tech Notes]]></category> <guid
isPermaLink="false">http://nathanselikoff.com/?p=270</guid> <description><![CDATA[The original OpenGL program was crafted to simulate a population controlled by finite state machines, using stickmen and stickwomen with simple animations to visually represent the unfolding dynamics of the population. Later, the program was changed to experiment with the idea of digital chronophotography, or a way to capture in one frame the essence of each particular simulated run.]]></description> <content:encoded><![CDATA[<h2>Technical Information</h2><p>The original OpenGL program was crafted to simulate a population controlled by finite state machines, using stickmen and stickwomen with simple animations to visually represent the unfolding dynamics of the population. Later, the program was changed to experiment with the idea of <a
title="Experiments in Digital Chronophotography" href="http://nathanselikoff.com/263/society-of-stickpeople/experiments-in-digital-chronophotography">digital chronophotography</a>, or a way to capture in one frame the essence of each particular simulated run. This was achieved by leaving the drawn image every frame rather than clearing it between frames. This technique, combined with a very low opacity in the drawn elements, allowed the image to slowly accumulate over the course of thousands of frames. At any point in time, a key could be pressed to save a high resolution version of the image at its current state of evolution.</p><h2 id="resources">Resources</h2><p>A companion Art Gallery Sketch presented at SIGGRAPH 2006 describing the techniques and inspiration for these images:</p><p><a
href="http://www.nathanselikoff.com/sos/files/digital_chronophotography.pdf">Click here to download the Art Sketch pdf</a><br
/> (642 KB, Adobe Reader required)</p><p><a
href="http://www.nathanselikoff.com/sos/files/digital_chronophotography.ppt">Click here to download the Art Sketch presentation</a><br
/> (2.78 MB, Microsoft Powerpoint required)</p><p>If you would like to try out the software that was used to create <a
title="Experiments in Digital Chronophotography" href="http://nathanselikoff.com/263/society-of-stickpeople/experiments-in-digital-chronophotography">these images</a>, <a
title="Contact" href="http://nathanselikoff.com/contact">contact me</a>.</p> ]]></content:encoded> <wfw:commentRss>http://nathanselikoff.com/270/society-of-stickpeople/society-of-stickpeople-series/feed</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
